#VRML V1.0 ascii # Copyright (c)Tears, 2000, All Rights Reserved. # Designed by PrpleTears (10/21/00) # Revisions: changed bounding box version. Separator { DSpace_EntryPoint { fields [ SFVec3f position, SFRotation rotation, SFFloat width, SFFloat height, SFFloat depth, SFBool fly, SFVec3f startPosition, SFRotation startRotation ] position 0 0 0 rotation 0 -1 0 3.142 width 2 height 0 depth 2 fly FALSE startPosition 0 15 0 startRotation -1 0 0 1.571 } Transform { scaleFactor 0.0999 0.0999 0.0999 } # scene general properties - DSpace header DSpace_Server { fields [ SFString server, SFString url ] server "130.239.57.36" url "http://www.OzGate.com/Europe/halloween2000.dsv" } WorldInfo { fields [ SFString title, MFString info ] title "Halloween2000" info "" } DSpace_MaxAvatars { fields [ SFLong max ] max 20 } DSpace_MaxInstances { fields [ SFLong max ] max 3 } # scene environmental properties DSpace_CubeBoundary { fields [ SFVec3f min, SFVec3f max ] min -700.0 0.0 -700.0 max 700.0 300.0 500.0 } Environment { fields [ SFFloat ambientIntensity ] ambientIntensity 0.1 } Background { fields [ MFColor groundColors, MFColor skyColors, MFString scenery ] groundColors [ 0 0 0] #skyColors [0.0 0.0 0.0] scenery "" } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "../halloween2000/greencastle2.jpg" angularWidth 3.148 bearing 0 elevation .15 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "../halloween2000/greencastle.jpg" angularWidth 3.142 bearing 3.142 elevation .15 } # Gouraud shaded objects lights Separator { Translation { translation 0 0 75 } DSpace_Spin { fields [ SFRotation rotation ] rotation 0 -1 0 .78 } WWWInline { name "../halloween2000/lights.wrl" } } # Gouraud shaded objects Separator { DSpace_Spin { fields [ SFRotation rotation ] rotation 0 1 0 0 } WWWInline { name "../halloween2000/hal4a.wrl" } } # Gouraud shaded objects floor Separator { Translation { translation 120 0 -85 } DSpace_Spin { fields [ SFRotation rotation ] rotation 0 -1 0 0 } WWWInline { name "../halloween2000/treea.wrl" } } # Gouraud shaded objects floor Separator { Translation { translation -80 0 -90 } DSpace_Spin { fields [ SFRotation rotation ] rotation 0 -1 0 0 } WWWInline { name "../halloween2000/treea.wrl" } } # Gouraud shaded objects floor Separator { Translation { translation -130 0 75 } DSpace_Spin { fields [ SFRotation rotation ] rotation 0 -1 0 0 } WWWInline { name "../halloween2000/treea.wrl" } } # DEFs Switch { whichChild -1 # DEF: regular_portal DEF regular_portal Separator { Material { diffuseColor 0.0 0.0 0.0 } MaterialBinding { value OVERALL } WWWInline { name "../halloween2000/Azport-g.WRL" } } } # portal: VRML Entrance Separator { Transform { translation 400 10 400 rotation 0 1 0 0.785 } WWWAnchor { name "entrance.dsv" description "VRML Entrance" USE regular_portal } } # portal: The Cellar Separator { Transform { translation 480 50 480 rotation 0 1 0 0.785 } WWWAnchor { name "cellar.dsv" description "The Cellar" USE regular_portal } } # audio #AMBIENT_SOUND: "../halloween2000/halloween.wav", 0, -1,-1, 0.0, 0.0 DSpace_AmbientAudio { fields [ SFString url, SFLong innerLoopMinCount, SFLong innerLoopCountRange, SFFloat innerLoopMinDelay, SFFloat innerLoopDelayRange, SFLong outerLoopMinCount, SFLong outerLoopCountRange, SFFloat outerLoopMinDelay, SFFloat outerLoopDelayRange, SFFloat leftVolume, SFFloat rightVolume ] url "../halloween2000/halloween.wav" innerLoopMinCount -1 # << check this innerLoopCountRange 0 # << check this innerLoopMinDelay 0.00 # << check this innerLoopDelayRange 0.00 # << check this outerLoopMinCount -1 # << check this outerLoopCountRange 0 # << check this outerLoopMinDelay 0.00 # << check this outerLoopDelayRange 0.00 # << check this leftVolume 0.50 # << check this rightVolume 0.50 # << check this } }