#VRML V1.0 ascii Separator { DSpace_EntryPoint { fields [ SFVec3f position, SFRotation rotation, SFFloat width, SFFloat height, SFFloat depth, SFBool fly, SFVec3f startPosition, SFRotation startRotation ] position 15 0 0 rotation 0 1 0 1.57 width 2 height 0 depth 2 fly TRUE startPosition 0 15 0 startRotation -1 0 0 1.571 } Transform { scaleFactor 0.025 0.025 0.025 } # scene general properties - DSpace header DSpace_Server { fields [ SFString server, SFString url ] server "130.239.57.36" url "http://www.OzGate.com/Europe/planet.dsv" } WorldInfo { fields [ SFString title, MFString info ] title "Red Planet" info "Mars Colony" } DSpace_MaxAvatars { fields [ SFLong max ] max 20 } DSpace_MaxInstances { fields [ SFLong max ] max 0 } # scene environmental properties DSpace_CubeBoundary { fields [ SFVec3f min, SFVec3f max ] min -1000.0 -1000.0 -1000.0 max 1000.0 1000.0 1000.0 } Environment { fields [ SFFloat ambientIntensity ] ambientIntensity 0.2 } Background { fields [ MFColor groundColors, MFColor skyColors, MFString scenery ] groundColors [ ] #skyColors [ 0 0 0 ] scenery "../planet/STARS.PNG" } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "../planet/STARS.PNG" angularWidth 1.571 bearing 0.262 elevation 0.122 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "../planet/STARS.PNG" angularWidth 1.571 bearing 1.833 elevation 0.122 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "../planet/STARS.PNG" angularWidth 1.571 bearing 3.404 elevation 0.122 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "../planet/STARS.PNG" angularWidth 1.571 bearing 4.975 elevation 0.122 } # lights DEF NE_Down DirectionalLight { intensity 0.9 color 1 1 1 direction -0.5 -0.5 0.7071 on TRUE } DEF NW_Down DirectionalLight { intensity 0.1 color 1 1 1 direction 0.5 -0.5 0.7071 on TRUE } DEF SW_Down DirectionalLight { intensity 0.5 color 0 0 1 direction 0.5 -0.5 -0.7071 on FALSE } DEF SE_Down DirectionalLight { intensity 0.1 color 1 1 1 direction -0.5 -0.5 -0.7071 on FALSE } # DEFs Switch { whichChild -1 # DEF: regular_portal DEF regular_portal Separator { Material { diffuseColor 0.7 0.1 0.1 } MaterialBinding { value OVERALL } WWWInline { name "../planet/AZPORT-M.WRL" } } } # portal: VRML Entrance Separator { Transform { translation 1000.0 0.0 1000.0 rotation 0 1 0 0.785 } WWWAnchor { name "entrance.dsv" description "VRML Entrance" USE regular_portal } } # flat shaded objects WWWInline { name "" } # picture 2 Separator { Texture2 { filename "../planet/STUCCO.PNG" } Translation { translation 0 0 0 } Scale { scaleFactor 10 10 10} DSpace_Spin { fields [ SFRotation rotation ] rotation 0 1 0 0.05 } WWWInline { name "../planet/PLANET.WRL" } } # center ship Separator { Translation { translation 0 0 0 } Scale { scaleFactor 25 25 25} DSpace_Spin { fields [ SFRotation rotation ] rotation 0 1 0 -0.3 } WWWInline { name "../planet/ENTERP.WRL" } } }