#VRML V1.0 ascii # Copyright © 2004 Brillo # Help from the following people made this possible: # Thank you Oz, Dominic, ND, Tears and Nighthawk for ALL the help. # Rover created especially for this environment by DM3D Studios # Created March 12, 2004 and contributed to OzGate International # for hosting on the OzGate USA and OzGate Europe servers Separator { DSpace_EntryPoint{ position 0 1 -1 rotation 0 1 0 0 width 0 height 0 depth 0 fly FALSE startPosition 0 1 0 startRotation -1 5 3 0 } Transform {scaleFactor 1 1 1} DSpace_Server{ server "Traveler.OzGate.com" url "http://www.OzGate.com/avatars2004.dsv" } WorldInfo {title "Avatars 2004" info "by Brillo"} DSpace_MaxAvatars {fields [ SFLong max ] max 20 } DSpace_MaxInstances {fields [ SFLong max ] max 3 } Background { fields [ MFColor groundColors, MFColor skyColors, MFString scenery ] groundColors [ .1 .02 0] skyColors [] #skyColors [] scenery "avatars2004/swatch.jpg" } DSpace_CubeBoundary {fields [ SFVec3f min, SFVec3f max ] min -350 5.5 -60 max 350 750 530} DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "avatars2004/background3.bmp" angularWidth 1.571 bearing 0.262 elevation 0.5 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "avatars2004/background3.bmp" angularWidth 1.571 bearing 1.833 elevation 0.5 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "avatars2004/background3.bmp" angularWidth 1.571 bearing 3.404 elevation 0.5 } DSpace_Horizon { fields [ SFString url, SFFloat angularWidth, SFFloat bearing, SFFloat elevation ] url "avatars2004/background3.bmp" angularWidth 1.571 bearing 4.975 elevation 0.5 } Switch { whichChild -1 #DEF: Arch Borders DEF border Separator { Texture2 { filename"avatars2004/rock06.jpg" } Transform {translation 0 0 0 rotation 0 1 0 0 scaleFactor 1.5 .1 .03} Cube {width 2 height 2 depth 2 }} #DEF: Primitive Shape DEF arch # 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-1,154, 191, 181, -1,154, 181, 180, -1,179, 178, 154, -1,180, 179, 154, -1,194, 193, 192, -1,195, 194, 192, -1,198, 197, 196, -1,199, 198, 196, -1,219, 218, 217, -1,239, 238, 237, -1,228, 227, 226, -1,208, 207, 206, -1,229, 228, 226, -1,219, 217, 216, -1,239, 237, 236, -1,209, 208, 206, -1,223, 222, 221, -1,224, 223, 221, -1,203, 202, 201, -1,204, 203, 201, -1,213, 212, 211, -1,233, 232, 231, -1,224, 221, 220, -1,225, 224, 220, -1,225, 220, 219, -1,226, 225, 219, -1,226, 219, 216, -1,229, 226, 216, -1,229, 216, 215, -1,230, 229, 215, -1,230, 215, 214, -1,231, 230, 214, -1,233, 231, 214, -1,214, 213, 211, -1,233, 214, 211, -1,233, 211, 210, -1,233, 210, 209, -1,204, 201, 200, -1,205, 204, 200, -1,205, 200, 239, -1,206, 205, 239, -1,209, 206, 239, -1,209, 239, 236, -1,209, 236, 235, -1,234, 233, 209, -1,235, 234, 209, -1]}}}} #DEF: Sail DEF sail Separator{DEF NoName_2 Separator {MatrixTransform {matrix 1 0 0 0 0 -1 0.00138 0 0 -0.00138 -1 0 3 2.08 1 1} DEF NoName_2 Group {Separator {MaterialBinding {value OVERALL} Material {ambientColor [0.1 0.1 0.1,] diffuseColor [0.714 0.671 0.451,] specularColor [0.1 0.1 0.1,] emissiveColor [0 0 0,] shininess [0,] transparency [0,]} MatrixTransform {matrix 1 0 0 0 0 1 3.44e-007 0 0 3.44e-007 1 0 2.15 1.08 1 1} Coordinate3 {point [1.15 -0.757 0.00614,-0.781 -0.948 0.00614,-4.93 0.0269 0.00614,-1.12 0.93 0.00614,2.41 0.492 0.00614,3.34 0.0324 0.00614,1.15 -0.757 -9.29e-010,3.34 0.0324 1.64e-011,2.41 0.492 0,-1.12 0.93 0,-4.93 0.0269 1.21e-010,-0.781 -0.948 -7.81e-010,]} ShapeHints {creaseAngle 0.559 vertexOrdering CLOCKWISE shapeType SOLID faceType UNKNOWN_FACE_TYPE} DEF NoName_1 IndexedFaceSet {coordIndex [0, 1, 2, 3,4, 5, -1, 7,6, 0, 5, -1,8, 7, 5, 4,-1, 9, 8, 4,3, -1, 10, 9,3, 2, -1, 11,10, 2, 1, -1,6, 11, 1, 0,-1, 11, 6, 7,8, 9, 10, -1,]}} Separator {TextureCoordinate2 {point [ 0.219 0.141,0.942 0.191,0.942 0.191,0.219 0.141,0.966 0.191,0.34 0.141,0.966 0.191,0.34 0.141,1 0,0.662 0,0.662 0,1 0,0.187 0.098,0 0.098,0.187 0.098,0 0.098,]} MaterialBinding {value OVERALL} Material {ambientColor [0.1 0.1 0.1,] diffuseColor [0.714 0.671 0.451,] specularColor [0.1 0.1 0.1,] emissiveColor [0 0 0,] shininess [0,] transparency [0,]} MatrixTransform {matrix 1.37 0 0 0 0 0.0389 4.39e-010 0 0 -5.42e-009 0.0374 0 0 1.91e-006 1 1} Coordinate3 {point [-2.19 18.5 -0.748,-2.19 18.5 0.748,4.01 27.6 -0.995,4.01 27.6 1,-2.19 29.5 -0.748,4.01 28.4 -0.995,4.01 28.4 1,-2.19 29.5 0.748,1 -3.04 -0.999,1 3.04 -0.999,1 3.04 0.999,1 -3.04 0.999,2.41 4.07 -0.999,2.41 8.01 -0.999,2.41 8.01 1,2.41 4.07 1,]} Texture2Transform {scaleFactor 1 1 translation 0 0} Texture2 {filename "avatars2004/metal3.jpg"} ShapeHints {creaseAngle 0.559 vertexOrdering CLOCKWISE shapeType SOLID faceType UNKNOWN_FACE_TYPE} DEF Cube IndexedFaceSet {coordIndex [15, 3, 2, 12,-1, 12, 2, 5,13, -1, 3, 6,5, 2, -1, 14,6, 3, 15, -1,13, 5, 6, 14,-1, 7, 1, 0,4, -1, 9, 4,0, 8, -1, 10,7, 4, 9, -1,11, 1, 7, 10,-1, 8, 0, 1,11, -1, 13, 9,8, 12, -1, 14,10, 9, 13, -1,15, 11, 10, 14,-1, 12, 8, 11,15, -1, ] textureCoordIndex [0, 1, 2, 3,-1, 3, 2, 4,5, -1, 1, 6,4, 2, -1, 7,6, 1, 0, -1,5, 4, 6, 7,-1, 8, 9, 10,11, -1, 12, 11,10, 13, -1, 14,8, 11, 12, -1,15, 9, 8, 14,-1, 13, 10, 9,15, -1, 5, 12,13, 3, -1, 7,14, 12, 5, -1,0, 15, 14, 7,-1, 3, 13, 15,0, -1, ]}}}}} #DEF: Shaft Horizontal DEF shaft1 Separator{ Transform {translation 0 0 0 rotation 0 1 0 0 scaleFactor 1 .5 .5} TextureCoordinate2 {point [ 0.738 1,1 0.516,0.762 0.0159,0.262 0,0 0.484,0.238 0.984,0 0,0 1,0.167 1,0.167 0,0.333 1,0.333 0,0.5 1,0.5 0,0.667 1,0.667 0,0.833 1,0.833 0,1 1,1 0,0.238 0.984,0 0.484,0.262 0,0.762 0.0159,1 0.516,0.738 1,]} MaterialBinding {value OVERALL} Material {ambientColor [0.1 0.1 0.1,]diffuseColor [1 1 1,]specularColor [0.1 0.1 0.1,]emissiveColor [0 0 0,]shininess [0,]transparency [0,]} MatrixTransform {matrix 0.00104 1 0.0278 0 2.89e-005 0.0278 -1 0 -1 0.00104 -4.55e-011 0 -0.000678 -2.44e-008 7.04e-005 1} Coordinate3 {point [-0.0626 0.102 0.5,-0.0626 0.102 0.5,-0.0626 0.102 0.5,0.0568 0.105 0.5,0.0568 0.105 0.5,0.119 0.00335 0.5,0.119 0.00335 0.5,0.0626 -0.102 0.5,0.0626 -0.102 0.5,-0.0568 -0.105 0.5,-0.0568 -0.105 0.5,-0.119 -0.00335 0.5,-0.119 -0.00335 0.5,-0.0626 0.102 0,-0.0626 0.102 0,-0.0626 0.102 0,-0.119 -0.00335 0,-0.119 -0.00335 0,-0.0568 -0.105 0,-0.0568 -0.105 0,0.0626 -0.102 0,0.0626 -0.102 0,0.119 0.00335 0,0.119 0.00335 0,0.0568 0.105 0,0.0568 0.105 0,]} Texture2Transform {scaleFactor 1 1 translation 0 0} Texture2 {filename "avatars2004/metal3.jpg"} ShapeHints {creaseAngle 0.559 vertexOrdering CLOCKWISE shapeType SOLID faceType UNKNOWN_FACE_TYPE} DEF NoName_1 IndexedFaceSet {coordIndex [4, 6, 8, 10,12, 2, -1, 15,1, 11, 17, -1,17, 11, 9, 19,-1, 19, 9, 7,21, -1, 21, 7,5, 23, -1, 23,5, 3, 25, -1,25, 3, 0, 14,-1, 13, 16, 18,20, 22, 24, -1,] textureCoordIndex [0, 1, 2, 3,4, 5, -1, 6,7, 8, 9, -1,9, 8, 10, 11,-1, 11, 10, 12,13, -1, 13, 12,14, 15, -1, 15,14, 16, 17, -1,17, 16, 18, 19,-1, 20, 21, 22,23, 24, 25, -1,]}} #DEF: Shaft Verticle DEF shaft2 Separator{ Transform {translation 0 0 0 rotation 0 1 0 0 scaleFactor .5 1 .5} TextureCoordinate2 {point [ 0.738 1,1 0.516,0.762 0.0159,0.262 0,0 0.484,0.238 0.984,0 0,0 1,0.167 1,0.167 0,0.333 1,0.333 0,0.5 1,0.5 0,0.667 1,0.667 0,0.833 1,0.833 0,1 1,1 0,0.238 0.984,0 0.484,0.262 0,0.762 0.0159,1 0.516,0.738 1,]} MaterialBinding {value OVERALL} Material {ambientColor [0.1 0.1 0.1,]diffuseColor [1 1 1,]specularColor [0.1 0.1 0.1,]emissiveColor [0 0 0,]shininess [0,]transparency [0,]} MatrixTransform {matrix 1 1.21e-009 0.0278 0 0.0278 -4.37e-008 -1 0 0 1 -4.37e-008 0 -0.000678 3.08e-012 7.04e-005 1} Coordinate3 {point [-0.0626 0.102 0.5,-0.0626 0.102 0.5,-0.0626 0.102 0.5,0.0568 0.105 0.5,0.0568 0.105 0.5,0.119 0.00335 0.5,0.119 0.00335 0.5,0.0626 -0.102 0.5,0.0626 -0.102 0.5,-0.0568 -0.105 0.5,-0.0568 -0.105 0.5,-0.119 -0.00335 0.5,-0.119 -0.00335 0.5,-0.0626 0.102 0,-0.0626 0.102 0,-0.0626 0.102 0,-0.119 -0.00335 0,-0.119 -0.00335 0,-0.0568 -0.105 0,-0.0568 -0.105 0,0.0626 -0.102 0,0.0626 -0.102 0,0.119 0.00335 0,0.119 0.00335 0,0.0568 0.105 0,0.0568 0.105 0,]} Texture2Transform {scaleFactor 1 1 translation 0 0} Texture2 {filename "avatars2004/metal3.jpg"} ShapeHints {creaseAngle 0.559 vertexOrdering CLOCKWISE shapeType SOLID faceType UNKNOWN_FACE_TYPE} DEF NoName_1 IndexedFaceSet {coordIndex [4, 6, 8, 10,12, 2, -1, 15,1, 11, 17, -1,17, 11, 9, 19,-1, 19, 9, 7,21, -1, 21, 7,5, 23, -1, 23,5, 3, 25, -1,25, 3, 0, 14,-1, 13, 16, 18,20, 22, 24, -1,] textureCoordIndex [0, 1, 2, 3,4, 5, -1, 6,7, 8, 9, -1,9, 8, 10, 11,-1, 11, 10, 12,13, -1, 13, 12,14, 15, -1, 15,14, 16, 17, -1,17, 16, 18, 19,-1, 20, 21, 22,23, 24, 25, -1,]}} #DEF: Planet Arm DEF arm Separator {TextureCoordinate2 {point [ 0 1,0.25 1,0.25 0.87,0 0.87,0.75 1,1 1,1 0.87,0.75 0.87,0.25 0.667,0.5 0.667,0.5 0.333,0.25 0.333,0.5 1,0.5 0.87,0.75 0.667,1 0.667,1 0.333,0.75 0.333,0 0.333,0 0.667,0.75 0.667,0.75 0.333,0.25 0,0 0,0 0.0813,0.25 0.0813,0.75 0,0.5 0,0.5 0.0813,0.75 0.0813,0 0.556,0.25 0.556,0.5 0.556,0.75 0.556,0.5 1,0.25 1,0.238 0.799,0.234 0.801,0.0874 0.868,0.0874 0.868,0.233 0.802,0.238 0.8,0.472 0.694,0.249 0.795,0.248 0.795,0.471 0.694,0.478 0.691,0.478 0.691,1 0.0813,0.25 0,0.5 0,1 0.556,0.933 0.435,1.22 0.435,1.19 0.435,0.801 0.435,0.834 0.435,0.9 0.435,1.01 0.435,1.06 0.435,0.891 0.435,0.792 0.435,0.859 0.435,0.909 0.435,0 0.293,0.167 0.293,0.167 0.662,0 0.662,0.333 0.294,0.333 0.663,0.5 0.294,0.5 0.663,0.833 0.294,1 0.293,1 0.662,0.833 0.663,0.667 0.294,0.667 0.663,0.833 0.187,1 0.187,1 0.363,0.833 0.363,0.167 0.187,0.333 0.187,0.333 0.363,0.167 0.363,0.5 0.363,0.5 0.187,0 0.187,0 0.363,0.667 0.363,0.667 0.187,]} MaterialBinding {value OVERALL}Material {ambientColor [0.1 0.1 0.1,]diffuseColor [1 1 1,]specularColor [0.1 0.1 0.1,]emissiveColor [0 0 0,]shininess [0,]transparency [0,]} MatrixTransform {matrix 0.193 0 0 0 0 -0.249 -0.000259 0 0 0.000174 -0.167 0 -0.196 7.79e-008 0.0139 1} Coordinate3 {point [-66.8 -8.81 -1.02,-66.8 -8.81 -1.02,-66.8 -8.81 -1.02,-66.8 -8.81 0.985,-66.8 -8.81 0.985,1 -1.71 -1,1 -1.71 1,-67.6 -8.79 -1.02,-67.6 -8.79 -1.02,1 1.71 -1,1 1.71 1,-67.6 -8.79 0.985,-67.6 -8.79 0.985,-1.54 -1.96 -1,-1.54 -1.96 -1,-1.54 -1.96 -1,-1.54 -1.96 1,-1.54 -1.96 1,-1.54 -1.96 1,-1.54 1.01 1,-1.54 1.01 1,-1.54 1.01 1,-1.54 1.01 -1,-1.54 1.01 -1,-1.54 1.01 -1,-5.12 -4.47 -1,-5.12 -4.47 -1,-5.12 -4.47 1,-5.12 -1.54 1,-5.12 -1.54 -1,-38.1 -2.87 -1,-38.1 -2.87 -1,-38.1 -2.87 0.997,-38.1 -1.15 0.997,-38.1 -1.15 -1,-59.5 -5.47 -1.01,-59.5 -5.47 -1.01,-59.5 -5.47 0.992,-59.5 -4.62 0.992,-59.5 -4.62 -1.01,-7.03 -2.14 0.999,-7.03 -2.14 0.999,-7.03 -2.14 -1,-7.03 -2.14 -1,-6.13 -2.54 0.999,-6.13 -2.54 0.999,-6.13 -2.54 -1,-6.13 -2.54 -1,-6.13 -3.35 0.999,-6.13 -3.35 0.999,-6.13 -3.35 -1,-6.13 -3.35 -1,-7.03 -3.75 0.999,-7.03 -3.75 0.999,-7.03 -3.75 -1,-7.03 -3.75 -1,-37.3 -2.4 0.996,-37.3 -2.4 0.996,-37.3 -2.4 -1,-37.3 -2.4 -1,-37.3 -1.59 -1,-37.3 -1.59 -1,-37.3 -1.59 -1,-37.3 -1.59 0.996,-37.3 -1.59 0.996,-37.3 -1.59 0.996,-38.7 -1.93 0.995,-38.7 -1.93 0.995,-38.7 -1.93 -1,-38.7 -1.93 -1,-38.7 -2.47 0.995,-38.7 -2.47 0.995,-38.7 -2.47 -1,-38.7 -2.47 -1,-39.3 -2.74 0.995,-39.3 -2.74 0.995,-39.3 -2.74 -1,-39.3 -2.74 -1,-58.9 -5.04 0.993,-58.9 -5.04 0.993,-58.9 -5.04 -1.01,-58.9 -5.04 -1.01,-58.9 -4.85 0.993,-58.9 -4.85 0.993,-58.9 -4.85 -1.01,-58.9 -4.85 -1.01,-39.3 -1.66 -1,-39.3 -1.66 -1,-39.3 -1.66 -1,-39.3 -1.66 0.995,-39.3 -1.66 0.995,-39.3 -1.66 0.995,]} Texture2Transform {scaleFactor 1 1 translation 0 0} Texture2 {filename "avatars2004/metal3.jpg"} ShapeHints {creaseAngle 0.559 vertexOrdering CLOCKWISE shapeType SOLID faceType UNKNOWN_FACE_TYPE} DEF Cube_1 IndexedFaceSet {coordIndex [2, 4, 37, 36,-1, 8, 1, 35,39, -1, 6, 10,9, 5, -1, 4,12, 38, 37, -1,12, 8, 39, 38,-1, 11, 3, 0,7, -1, 6, 5,15, 18, -1, 9,10, 21, 24, -1,17, 14, 26, 27,-1, 23, 20, 28,29, -1, 27, 26,31, 32, -1, 29,28, 33, 34, -1,32, 31, 36, 37,-1,28,19,10,-1,6,28,10,-1,6,65,28,-1,16,65,6,-1,41,65,16,-1,45,41,16,-1,49,45,16,-1,53,49,16,-1,27,53,16,-1,67,91,65,-1,57,67,65,-1,71,67,57,-1,75,71,57,-1,32,75,57,-1,53,32,57,-1,27,32,53,-1,79,75,32,-1,37,79,32,-1,65,33,28,-1,91,33,65,-1,38,33,91,-1,83,38,91,-1,79,38,83,-1,37,38,79,-1,34, 33, 38,39, -1,29,9,22,-1,5,9,29,-1,5,29,62,-1,13,5,62,-1,43,13,62,-1,47,13,43,-1,51,13,47,-1,55,13,51,-1,25,13,55,-1,69,62,88,-1,59,62,69,-1,73,59,69,-1,77,59,73,-1,30,59,77,-1,55,59,30,-1,25,55,30,-1,81,30,77,-1,35,30,81,-1,62,29,34,-1,88,62,34,-1,39,88,34,-1,85,88,39,-1,81,85,39,-1,35,81,39,-1,61, 58,56, 64, -1, 58,54, 52, 56, -1,54, 50, 48, 52,-1, 42, 60, 63,40, -1, 46, 42,40, 44, -1, 50,46, 44, 48, -1,68, 87, 90, 66,-1, 84, 80, 78,82, -1, 74, 78,80, 76, -1, 86,84, 82, 89, -1,70, 74, 76, 72,-1, 66, 70, 72,68, -1, ] textureCoordIndex [0, 1, 2, 3,-1, 4, 5, 6,7, -1, 8, 9,10, 11, -1, 1,12, 13, 2, -1,12, 4, 7, 13,-1, 14, 15, 16,17, -1, 8, 11,18, 19, -1, 10,9, 20, 21, -1,22, 23, 24, 25,-1, 26, 27, 28,29, -1, 25, 24,30, 31, -1, 29,28, 32, 33, -1,31, 30, 3, 2,-1,28, 34, 9, -1,8, 28, 9, -1,8, 43, 28, -1,35, 43, 8, -1,42, 43, 35, -1,47, 42, 35, -1,46, 47, 35, -1,45, 46, 35, -1,25, 45, 35, -1,36, 37, 43, -1,44, 36, 43, -1,41, 36, 44, -1,40, 41, 44, -1,31, 40, 44, -1,45, 31, 44, -1,25, 31, 45, -1,39, 40, 31, -1,2, 39, 31, -1,43, 32, 28, -1,37, 32, 43, -1,13, 32, 37, -1,38, 13, 37, -1,39, 13, 38, -1,2, 13, 39, -1,33, 32, 13,7, -1,29, 10, 50, -1,11, 10, 29, -1,11, 29, 61, -1,49, 11, 61, -1,62, 49, 61, -1,63, 49, 62, -1,58, 49, 63, -1,59, 49, 58, -1,48, 49, 59, -1,56, 61, 55, -1,60, 61, 56, -1,57, 60, 56, -1,52, 60, 57, -1,51, 60, 52, -1,59, 60, 51, -1,48, 59, 51, -1,53, 51, 52, -1,6, 51, 53, -1,61, 29, 33, -1,55, 61, 33, -1,7, 55, 33, -1,54, 55, 7, -1,53, 54, 7, -1,6, 53, 7, -1,64, 65,66, 67, -1, 65,68, 69, 66, -1,68, 70, 71, 69,-1, 72, 73, 74,75, -1, 76, 72,75, 77, -1, 70,76, 77, 71, -1,78, 79, 80, 81,-1, 82, 83, 84,85, -1, 86, 84,83, 87, -1, 88,82, 85, 89, -1,90, 86, 87, 91,-1, 81, 90, 91,78, -1, ]}} #DEF: Primitive Shape DEF ball Sphere {radius 1 } #DEF: Cube DEF cube Separator { Cube {width 2 height 2 depth 2 }} } Separator{WWWInline{name"avatars2004/light.wrl"}} # Terrain Separator { Transform {translation 0 0 -6 rotation 0 1 0 0 scaleFactor 1 1 1} TextureCoordinate2 {point [ -0.00333 0,-0.983 0,-0.983 0.94,-0.00333 0.94,-0.00333 0.94,-0.983 0.94,-0.983 0,-0.00333 0,]} MaterialBinding {value OVERALL} Material {ambientColor [0.1 0.1 0.1,] diffuseColor [1 1 1,] specularColor [0.1 0.1 0.1,] emissiveColor [0 0 0,] shininess [0,] transparency [0,]} MatrixTransform {matrix 8.99 0 0 0 0 -3.28e-007 -7.5 0 0 1 -4.37e-008 0 0 0 0 1} Coordinate3 {point [-1 -1 0,-1 -1 0,-1 1 0,-1 1 0,1 -1 0,1 -1 0,1 1 0,1 1 0,]} Texture2Transform {scaleFactor 1 1 translation 0 0} Texture2 {filename "avatars2004/terrain2.jpg"} ShapeHints {creaseAngle 0.559 vertexOrdering CLOCKWISE shapeType SOLID faceType UNKNOWN_FACE_TYPE} DEF Plane IndexedFaceSet {coordIndex [5, 1, 3, 7,-1, 0, 4, 6,2, -1, ] textureCoordIndex [0, 1, 2, 3,-1, 4, 5, 6,7, -1, ]}} Separator{ Transform {translation 1.56 0 -11 scaleFactor 1 .5 3.7} USE arch } Separator{ Transform {translation 1.63 .3 -9 rotation 1 0 0 1.573 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 1.63 .3 -13.1 rotation 1 0 0 1.573 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 1.63 .5 -8.69 rotation 0 1 0 .35 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 1.63 .5 -8.21 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 -1 } USE gear } Separator{ Transform {translation 2.11 .5 -8.2 rotation 0 1 0 .35 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 2.42 .3 -8.2 rotation 0 0 1 1.573 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 4.35 .3 -8.2 rotation 0 0 1 1.573 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 4.55 .5 -8.19 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 -1 } Separator{ Transform{ rotation 0 1 0 .35} USE gear }} Separator{ Transform {translation 1.63 .5 -13.315 rotation 0 1 0 .35 scaleFactor .19 .5 .19} DSpace_Spin {rotation 0 1 0 -1 } USE gear } Separator{ Transform {translation 1.63 .3 -11 rotation 1 0 0 1.573 scaleFactor .095 .25 .095} DSpace_Spin {rotation 0 1 0 1 } USE gear } Separator{ Transform {translation 1.525 .3 -11.09 rotation 0 0 1 1.573 scaleFactor .095 .25 .095} DSpace_Spin {rotation 0 1 0 -1 } Transform{ rotation 0 1 0 .35} USE gear } Separator{ Transform {translation 1.37 .40 -11.09 rotation 0 0 1 0 scaleFactor .095 .25 .095} DSpace_Spin {rotation 0 1 0 -1 } USE gear } Separator{ Transform {translation 1.37 .9 -11.09 rotation 0 0 1 0 scaleFactor .15 .125 .15} DSpace_Spin {rotation 0 1 0 -1 } USE gear } Separator{ Transform {translation 1.6 .9 -10.8 rotation 0 0 1 0 scaleFactor .15 .125 .15} DSpace_Spin {rotation 0 1 0 1 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 1.6 .975 -10.8 rotation 0 0 1 0 scaleFactor .35 .125 .35} DSpace_Spin {rotation 0 1 0 .53 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 2. 1.352 -10.8 rotation 0 0 1 1.573 scaleFactor .35 .125 .35} DSpace_Spin {rotation 0 1 0 -.53 } Transform{ rotation 0 1 0 .35} USE gear } Separator{ Transform {translation 1.6 1.04 -10.8 rotation 0 0 1 0 scaleFactor .257 .125 .257} DSpace_Spin {rotation 0 1 0 1 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 1.93 1.355 -10.8 rotation 0 0 1 1.573 scaleFactor .257 .125 .257} DSpace_Spin {rotation 0 1 0 -1 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 1.6 1.105 -10.8 rotation 0 0 1 0 scaleFactor .20 .125 .20} DSpace_Spin {rotation 0 1 0 1.5 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 1.86 1.355 -10.8 rotation 0 0 1 1.573 scaleFactor .20 .125 .20} DSpace_Spin {rotation 0 1 0 -1.5 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 1.6 1.17 -10.8 rotation 0 0 1 0 scaleFactor .143 .125 .148} DSpace_Spin {rotation 0 1 0 4.1 } Transform{ rotation 0 1 0 .2} USE gear } Separator{ Transform {translation 1.79 1.355 -10.8 rotation 0 0 1 1.573 scaleFactor .143 .125 .143} DSpace_Spin {rotation 0 1 0 -4.1 } Transform{ rotation 0 1 0 .2} USE gear } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation 1.64 .05 -8.22 scaleFactor .3 .05 .3} USE cube } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation 4.55 .05 -8.19 scaleFactor .18 .05 .18} USE cube } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation 1.64 .05 -13.315 scaleFactor .17 .05 .17} USE cube } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation 1.56 .8 -11 scaleFactor 1.5 .05 1.85} USE cube } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation 3.1 .42 -11.000 rotation 0 0 1 1.573 scaleFactor .43 .05 1.850} USE cube } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation .02 .42 -11.000 rotation 0 0 1 1.573 scaleFactor .43 .05 1.850} USE cube } #Steal Plate Separator{ Texture2 {filename"avatars2004/metal2.jpg" } Transform {translation 1.56 1.85 -10.795 scaleFactor .8 .01 .8} USE cube } Separator{ Transform {translation 1.62 .3 -13 rotation 0 1 0 1.573 scaleFactor 8 .9 .9} DSpace_Spin {rotation 1 0 0 -1 } USE shaft1 } Separator{ Transform {translation 1.63 .05 -8.21 scaleFactor 2.5 .5 2.5} USE shaft2 } Separator{ Transform {translation 1.63 .05 -8.21 scaleFactor 1.2 20 1.2} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 4.30 .277 -8.2 scaleFactor 3.8 .9 .9} DSpace_Spin {rotation 1 0 0 -1 } USE shaft1 } Separator{ Transform {translation 1.63 9.8 -8.21 scaleFactor 2.5 .7 2.5} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 4.55 .05 -8.19 scaleFactor 2.7 .9 2.7} USE shaft2 } Separator{ Transform {translation 1.63 .05 -13.315 scaleFactor 2.5 .5 2.5} USE shaft2 } Separator{ Transform {translation 1.63 .05 -13.315 scaleFactor 1.2 14 1.2} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 1.63 7 -13.315 scaleFactor 2.5 .7 2.5} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 4.55 .05 -8.19 scaleFactor 1.2 14 1.2} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 4.55 7 -8.19 scaleFactor 2.5 .7 2.5} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 1.37 .13 -11.09 scaleFactor .5 1.63 .5} DSpace_Spin {rotation 0 1 0 -1 } USE shaft2 } Separator{ Transform {translation 1.37 .7 -11.09 scaleFactor 2.5 .4 2.5} USE shaft2 } Separator{ Transform {translation 1.6 .8 -10.8 scaleFactor 2.5 .2 2.5} USE shaft2 } Separator{ Transform {translation 1.6 .8 -10.8 scaleFactor 1.5 .45 1.5} DSpace_Spin {rotation 0 1 0 1 } USE shaft2 } Separator{ Transform {translation 1.6 .8 -10.8 scaleFactor 1.2 5.1 1.2} DSpace_Spin {rotation 0 1 0 0 } USE shaft2 } Separator{ Transform {translation 1.6 1.87 -10.8 scaleFactor 2 .46 2} DSpace_Spin {rotation 0 1 0 .53 } USE shaft2 } Separator{ Transform {translation 1.6 2.15 -10.8 scaleFactor 2 .50 2} DSpace_Spin {rotation 0 1 0 1 } USE shaft2 } Separator{ Transform {translation 1.6 2.45 -10.8 scaleFactor 2 .50 2} DSpace_Spin {rotation 0 1 0 1.5 } USE shaft2 } Separator{ Transform {translation 1.6 2.75 -10.8 scaleFactor 2 .50 2} DSpace_Spin {rotation 0 1 0 4.1 } USE shaft2 } Separator{ Transform {translation 2.03 1.343 -10.8 scaleFactor .85 .5 .5} DSpace_Spin {rotation 1 0 0 .53 } USE shaft1 } Separator{ Transform {translation 1.92 1.343 -10.8 scaleFactor .55 .7 .7} DSpace_Spin {rotation 1 0 0 1 } USE shaft1 } Separator{ Transform {translation 1.84 1.343 -10.8 scaleFactor .42 .9 .9} DSpace_Spin {rotation 1 0 0 1.5 } USE shaft1 } Separator{ Transform {translation 1.77 1.343 -10.8 scaleFactor .28 1.1 1.1} DSpace_Spin {rotation 1 0 0 4.1 } USE shaft1 } Separator{ Transform {translation 1.6 1.22 -10.8 scaleFactor 2.5 .50 2.5} DSpace_Spin {rotation 0 1 0 0 } USE shaft2 } #Pipe Mount Separator { Transform {translation 1.63 .13 -9.2 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .17 -.07 rotation 0 1 0 1.573 scaleFactor .25 1.4 1.4} USE shaft1 }} #Pipe Mount Separator { Transform {translation 1.63 .13 -10.5 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .17 -.07 rotation 0 1 0 1.573 scaleFactor .25 1.4 1.4} USE shaft1 }} #Pipe Mount Separator { Transform {translation 1.63 .13 -11.5 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .17 -.07 rotation 0 1 0 1.573 scaleFactor .25 1.4 1.4} USE shaft1 }} #Gear Mount Separator { Transform {translation 1.63 .13 -8.7 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1.4 .7 1.4} USE shaft2 }} #Shaft Mount Separator { Transform {translation 1.63 .13 -12.7 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation -.006 .17 -.07 rotation 0 1 0 1.573 scaleFactor .25 1.4 1.4} USE shaft1 }} #Gear Mount Separator { Transform {translation 2.11 .13 -8.2 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1.4 .7 1.4} USE shaft2 }} #Pipe Mount Separator { Transform {translation 2.6 .105 -8.195 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation .07 .17 -.005 scaleFactor .3 1.4 1.4} USE shaft1 }} # Pipe Mount Separator { Transform {translation 4.055 .105 -8.195 scaleFactor 1 1 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation .07 .17 -.005 scaleFactor .3 1.4 1.4} USE shaft1 }} #Gear Mount Separator { Transform {translation 1.37 .13 -11.09 scaleFactor 1 .5 1} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {scaleFactor .08 .25 .08} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1 1 1} USE shaft2 Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation .15 .3 -.005 scaleFactor 1.4 1.4 .3} Separator {Transform {scaleFactor .22 1 1} USE shaft1 }}}} #Gear Mount Separator { Transform {translation 2.15 1 -10.25 scaleFactor 1.5 2.15 1.5} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1.4 .7 1.4} USE shaft2 }} #Gear Mount Separator { Transform {translation 1 1 -10.25 scaleFactor 1.5 2.15 1.5} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1.4 .7 1.4} USE shaft2 }} #Gear Mount Separator { Transform {translation 1 1 -11.39 scaleFactor 1.5 2.15 1.5} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1.4 .7 1.4} USE shaft2 }} #Gear Mount Separator { Transform {translation 2.15 1 -11.39 scaleFactor 1.5 2.15 1.5} Separator { Texture2 {filename"avatars2004/rock06.jpg" } Transform {translation 0 -.02 0 scaleFactor .1 .12 .1} USE cube } Separator { Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 0 .04 0 scaleFactor 1.4 .7 1.4} USE shaft2 }} Separator{ Transform {translation 1.62 9.4 -8.22 scaleFactor 1.1 1 1.1} DSpace_Spin {rotation 0 1 0 -1 } Separator { Transform {translation .1 0 0 scaleFactor .5 .5 .5} USE sail } Separator { Transform {translation 0 0 -.1 rotation 0 1 0 1.573 scaleFactor .5 .5 .5} USE sail } Separator { Transform {translation 0 0 .1 rotation 0 1 0 -1.573 scaleFactor .5 .5 .5} USE sail } Separator{ Transform {translation -.1 0 0 rotation 0 1 0 3.146 scaleFactor .5 .5 .5} USE sail }} Separator{ Transform {translation 1.62 6.85 -13.315 scaleFactor .5 .5 .5} DSpace_Spin {rotation 0 1 0 -1 } Separator { Transform {translation .1 0 0 scaleFactor .5 .5 .5} USE sail } Separator { Transform {translation 0 0 -.1 rotation 0 1 0 1.573 scaleFactor .5 .5 .5} USE sail } Separator { Transform {translation 0 0 .1 rotation 0 1 0 -1.573 scaleFactor .5 .5 .5} USE sail } Separator{ Transform {translation -.1 0 0 rotation 0 1 0 3.146 scaleFactor .5 .5 .5} USE sail }} Separator{ Transform {translation 4.55 6.85 -8.19 scaleFactor .5 .5 .5} DSpace_Spin {rotation 0 1 0 -1 } Separator { Transform {translation .1 0 0 scaleFactor .5 .5 .5} USE sail } Separator { Transform {translation 0 0 -.1 rotation 0 1 0 1.573 scaleFactor .5 .5 .5} USE sail } Separator { Transform {translation 0 0 .1 rotation 0 1 0 -1.573 scaleFactor .5 .5 .5} USE sail } Separator{ Transform {translation -.1 0 0 rotation 0 1 0 3.146 scaleFactor .5 .5 .5} USE sail }} Separator{ Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 1.6 1.95 -10.8 scaleFactor .17 .17 .17} DSpace_Spin {rotation 0 1 0 .53 } Separator{ USE arm }} Separator{ Transform {translation 1.6 0 -10.8} Separator{ Transform {translation 0 2.415 0 scaleFactor .1 .1 .1} Separator{ DSpace_Spin {rotation 0 1 0 .53} Texture2{filename"avatars2004/LODBY03.jpg"} Separator{ Transform {translation -22.5 0 0} USE ball }}}} Separator{ Separator{ Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 1.6 2.25 -10.8 scaleFactor .145 .17 .145} DSpace_Spin {rotation 0 1 0 1 } Separator{ USE arm }} Separator{ Transform {translation 1.6 0 -10.8} Separator{ Transform {translation 0 2.70 0 scaleFactor .1 .1 .1} Separator{ DSpace_Spin {rotation 0 1 0 1} Texture2{filename"avatars2004/metal3.jpg"} Separator{ Transform {translation -19.155 0 0} USE ball }}}}} Separator{ Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 1.6 2.55 -10.8 scaleFactor .12 .17 .12} DSpace_Spin {rotation 0 1 0 1.5 } Separator{ USE arm }} Separator{ Transform {translation 1.6 0 -10.8} Separator{ Transform {translation 0 3.01 0 scaleFactor .1 .1 .1} Separator{ DSpace_Spin {rotation 0 1 0 1.5} Texture2{filename"avatars2004/metal3.jpg"} Separator{ Transform {translation -15.895 0 0 rotation 0 1 0 0 } USE ball }}}} Separator{ Texture2 {filename"avatars2004/metal3.jpg" } Transform {translation 1.6 2.81 -10.8 rotation 0 1 0 0 scaleFactor .095 .17 .095} DSpace_Spin {rotation 0 1 0 4.1 } Separator{ USE arm }} Separator{ Transform {translation 1.6 0 -10.8} Separator{ Transform {translation 0 3.280 0 scaleFactor .1 .1 .1} Separator{ DSpace_Spin {rotation 0 1 0 4.1} Texture2{filename"avatars2004/metal3.jpg"} Separator{ Transform {translation -12.5 0 0 rotation 0 1 0 0 } USE ball }}}} Separator { Texture2{filename"avatars2004/LODBY03.jpg"} Transform {translation 1.6 3.3 -10.8 rotation 0 1 0 0 scaleFactor .17 .17 .17} USE ball } Separator {Transform {translation 5.5 0 -1.5 rotation 0 1 0 0 scaleFactor 1.1 1.1 1.1} Separator{WWWInline{name"avatars2004/stand.wrl"}}} Separator { Transform {translation 5.5 1.92 -1.5 rotation 0 1 0 0 scaleFactor .78 .78 .78} Texture2 {filename"avatars2004/mars.jpg" } DSpace_Spin {rotation 0 1 0 .51 } USE ball } Separator {Transform {translation -6.5 0 -2.5 rotation 0 1 0 0 scaleFactor .7 .7 .7} Separator{WWWInline{name"avatars2004/stand.wrl"}}} Separator {Transform {translation -6.5 0 -10 rotation 0 1 0 0 scaleFactor .7 .7 .7} Separator{WWWInline{name"avatars2004/stand.wrl"}}} #____________________ # Dead Rover Separator { Transform { scaleFactor 0.001 0.001 0.001 translation 7.36 0.6 -12.07 rotation 0 1 0 1.57 } WWWInline { name "avatars2004/dead-rover-opt.wrl" } } #____________________ Separator { Transform {translation -6.5 1.3 -10 rotation 0 1 0 0 scaleFactor .21 .21 .21} DSpace_Spin {rotation 1 1 1 -.51 } Separator{WWWInline{name"avatars2004/demios.wrl"}} } Separator { Transform {translation -6.5 1.3 -2.5 rotation 0 1 0 0 scaleFactor .25 .25 .25} DSpace_Spin {rotation 1 1 1 -.51 } Separator{WWWInline{name"avatars2004/phobos.wrl"}} } # Portals and Links ________ Separator { Transform {translation -6.5 1.3 -10 rotation 0 1 0 0 scaleFactor -.564 -.564 -.564} WWWAnchor { name "http://www.OzGate.com/infobytes/mars_moons.htm" description "InfoByte About Mars' Moons" Material { emissiveColor -.1 -.1 -.1 } USE ball }} Separator { Transform {translation -6.5 1.3 -2.5 rotation 0 1 0 0 scaleFactor -.564 -.564 -.564} WWWAnchor { name "http://www.OzGate.com/infobytes/mars_moons.htm" description "InfoByte About Mars' Moons" Material { emissiveColor -.1 -.1 -.1 } USE ball }} Separator {Transform {translation 5.5 0 -1.5 rotation 0 1 0 0 scaleFactor 1.1 1.1 1.1} Separator{WWWInline{name"avatars2004/stand.wrl"}}} Separator { WWWAnchor { name "http://www.OzGate.com/infobytes/mars_index.htm" description "InfoByte About Mars" Transform {translation 5.5 1.92 -1.5 rotation 0 1 0 0 scaleFactor .78 .78 .78} Texture2 {filename"avatars2004/mars.jpg" } DSpace_Spin {rotation 0 1 0 .51 } USE ball }} Separator { Transform {translation 6.5 -.15 -13. rotation 0 1 0 -1.573 scaleFactor .35 .35 .4} WWWAnchor { name "http://www.driveonmars.com" description "Drive the Mars Rover Online" DSpace_Spin {rotation 0 1 0 0 } Separator{WWWInline{name"avatars2004/portal3.wrl"}} }} Separator { Transform {translation -3 -.15 -13. rotation 0 1 0 -1.573 scaleFactor .35 .35 .35} WWWAnchor { name "mars_lounge.dsv" description "Mars Lounge" Separator{WWWInline{name"avatars2004/portal2.wrl"}} }} Separator { Transform {translation 0 -.15 1 rotation 0 1 0 1.573 scaleFactor .35 .35 .35} WWWAnchor { name "entrance.dsv" description "VRML Entrance" DSpace_Spin {rotation 0 1 0 0 } Separator{WWWInline{name"avatars2004/portal.wrl"}} }} } }