#VRML V1.0 ascii # Revisions: # converted to VRML - Ali (12/96) #Transform { scaleFactor 0.025 0.025 0.025 } # scene general properties - OnLive header OnLive_Server { fields [ SFString server, SFString url ] server "amber.onlive.com" url "http://www.OzGate.com/onlive/entrance.olv" } WorldInfo { fields [ SFString title, MFString info ] title "Executive Lounge" info "" } OnLive_MaxAvatars { fields [ SFLong max ] max 8 } OnLive_MaxInstances { fields [ SFLong max ] max 0 } # scene environmental properties OnLive_CubeBoundary { fields [ SFVec3f min, SFVec3f max ] min -1000 0 -1000 max 1000 1000 1000 } Environment { fields [ SFFloat ambientIntensity ] ambientIntensity 0.2 } # lights DEF NE_Down DirectionalLight { intensity 0.8 color 1 1 1 direction -0.5 -0.5 0.7071 on TRUE } DEF NW_Down DirectionalLight { intensity 0.2 color 1 1 1 direction 0.5 -0.5 0.7071 on TRUE } DEF SW_Down DirectionalLight { intensity 0.5 color 1 1 1 direction 0.5 -0.5 -0.7071 on TRUE } DEF SE_Down DirectionalLight { intensity 0.1 color 1 1 1 direction -0.5 -0.5 -0.7071 on TRUE } # Gouraud shaded objects Transform { translation 0 .5 0 } Material { diffuseColor 0.7 0.1 0.1 } MaterialBinding { value OVERALL } WWWInline { name "http://www.ozgate.com/onlive/Testing/props/WRL/ROOM.WRL.gz" } # Note Separator { Transform { translation 0 3.5 50 } OnLive_Spin { fields [ SFRotation rotation ] rotation 0 0 0 1.5 } WWWInline { name "http://www.OzGate.com/onlive/props/WRL/022899A.wrl" } } } }